Wise VR
Social Emotional Learning
Immersive social and emotional learning platform
Wise VR is a structured social and emotional learning (SEL) program designed to help students build emotional awareness, resilience and self-regulation through immersive experiences.
Delivered as a guided course, it combines VR with classroom facilitation to create deeply engaging, practical learning outcomes.
The opportunity
Social and emotional learning is traditionally delivered through discussion and theory, making it difficult to create meaningful, experiential understanding.
There was an opportunity to use immersive environments to help students directly experience emotional concepts — improving engagement, retention and real-world application.
The system
VR-based learning experiences built on the Curiious IQ platform
Structured course format (multi-week program with sequenced lessons)
Short-form VR sessions integrated into broader classroom learning (≈15 min VR per lesson)
Gaze-based interaction model for accessibility and ease of use
Facilitator control system with full visibility across all headsetsReal-time session controls (pause, rewind, broadcast announcements)
Progress tracking and monitoring across student cohorts
Designed for classroom deployment with teacher-led facilitation
multi-user synchronisation across headsets
content authored via Creator’s Toolkit
reporting / assessment outputs
Highlights
Delivered as a structured SEL program, not standalone experiences
Successfully piloted in secondary school environments (Years 8–10)
Combines immersive learning with teacher-led facilitation
Enables real-time monitoring and control of all participants
Uses experiential scenarios to teach emotional regulation and self-awareness
Significantly increases student engagement compared to traditional delivery
Designed in collaboration with education and psychology experts
Integrates into existing school programs and curriculum frameworks
Encourages active participation and student agency in learning