PWC VR
Experience Centre

Early-stage immersive concept for airline operations and future travel

PwC VR Experience Centre was an early virtual reality prototype exploring how immersive technology could be used to communicate complex systems and future-facing ideas.

Built for Oculus DK2, the experience combined interactive environments with 360° content to showcase airline operations and potential future travel scenarios.

The opportunity

At the time, VR was emerging as a new medium, with limited understanding of how it could be applied in enterprise and communication contexts.

This project explored how immersive environments could be used to explain complex systems — such as airline operations — and present future-facing ideas in a more engaging, spatial way.

The system

  • Unity-based VR application built for Oculus DK2

  • Combination of 6DOF interactive environments and 360° video content

  • Early VR interface and navigation experiments

  • Spatial storytelling system for exploring airline operations

  • Experience centre deployment for guided demonstrations

  • Gaze-based or controller-based interaction model

  • Scene-based progression system

Highlights

  • Early exploration of VR for enterprise communication and storytelling

  • Combined interactive and 360° content within a single experience

  • Tested concepts of scale, navigation and user exploration in VR

  • Deployed within a PwC experience centre environment

  • Informed later work in immersive platforms and VR experiences

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